Soul Reaper Skill

This article contains unmarked spoilers for Book 6.

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Soul Reaper Skill  is a skill that allows for a Crawler to store and release soul energy via a melee attack. If a user does not release the stored energy in a short period of time, they gain the debuff Soul Poisoning.

AI Description

Soul Reaper.

Yeah, baby. Now we’re talking.

For every creature you kill with a melee attack, the Scavenger’s Daughter patch is charged with the essence of the fallen. Once fully charged, you may transfer this energy to a single melee attack, which will completely drain all the essence. This attack will have varying effects depending on the nature of the essence stored.

The associated essence bar is now visible in your interface. The total amount of soul essence you may store increases each time your essence bar is topped off and then drained. In other words, the more stuff you kill, the stronger you get.

Warning: you know how asbestos is really bad for you? Like, it doesn’t hurt you immediately, but it builds up in your lungs and eventually screws you over? Actually, you know what? Just ignore this warning. Forget I said anything. Carrying corrupted essence around on your back builds character. You already have a ring that’s doing much worse to you anyway. [1]

Story

Book 6

Carl gains this skill when he receives the Scavenger's Daughter Upgrade Patch and installs it on his vest from a Celestial Box.

References

  1. Dinniman, Matt. The Eye of the Bedlam Bride (Chapter 3)