Light on Your Feet Skill

“Be careful! Don’t forget you still gotta land!” [1]


Light on Your Feet is a skill that allows a crawler to jump higher and farther with each skill level.[2]

Story

Book 1

Donut had (3) levels in this skill when she entered the Dungeon, and gained (4) levels after equipping the Talisman of the Slate Butterfly seven hours later. At level (7), she is able to jump from the ground all the way to the top of a fast food restaurant playground, which is twice as high as she could jump before. (As a cat, she naturally spends the next ten minutes with the zoomies.)[2]

References

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 9) (p. 85). Dandy House. Kindle Edition.
  2. 2.0 2.1 Dinniman, Matt. Dungeon Crawler Carl (Chapter 9)