Humans are one of the six basic starter species seeded on planets for Dungeon Crawler World, and are present throughout the galaxy.[1] Crawlers may choose "Human" during Third Floor race selection to receive a small boost to stat points and skills training.[2]
In the Dungeon
The average adult human enters the Dungeon with 3-5 levels in each of the five core Player Stats, 1-8 levels in various skills, nonmagical gear, and zero spells.[1] Approximately 80% of crawlers on Dungeon Crawler World: Earth chose to remain human after arriving on the third floor.[3]
- Read More: Crawler Mechanics • Player Stats • Skills
AI Description (3rd Floor Race Selection)
You’re already a human. I’m going to go out on a limb here and guess you don’t need a description. If you choose this, nothing will change. Except for these racial benefits:
- +2 to all base stats.
- Adaptability. +2% faster skill progression.
Choosing this race unlocks multiple exclusive, earth-based classes.[4]
Syndicate Humans
Humans are spread across the galaxy space and, as a result (possibly due to genetic mutations and variations in gravity levels), come in a variety of shapes and sizes. The most common Syndicate humans appear narrower than Earth humans, but not necessarily thinner; their heads are approximately 3/4 the size of an Earth human's, and their eyes appear too close together.[5][6][7]
Some long-lived Syndicate humans have been on Earth for millions or thousands of years, steering culture and technology.[5]
References
- ↑ 1.0 1.1 Dinniman, Matt. Dungeon Crawler Carl (Chapter 4)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 2)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 7)
- ↑ Dinniman, Matt. Carl's Doomsday Scenario (Chapter 2) (p. 17). Kindle Edition.
- ↑ 5.0 5.1 Dinniman, Matt. Dungeon Crawler Carl (Chapter 27)
- ↑ Dinniman, Matt. The Gate of the Feral Gods (Epilogue)
- ↑ "Thank You for Volunteering - Immersion Tunnel." Dungeon Crawler Carl, season 1, episode 1, presented by Soundbooth Theater Cinematic Audio.