Good First Impression Skill


Good First Impression is a charisma-class skill that presumably makes mobs more likely to turn friendly, and NPCs more likely to help a character upon first sight or contact.

Story

Book 1

Donut receives +5 in this skill after equipping the Enchanted Crown of the Sepsis Whore on the First Floor.[1] She most likely loses the skill with the crown at the end of the Third Floor, but the skill is never mentioned by name again in the first six books of the series.

References

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 7)