“He takes all of our money, but sometimes people catch on fire when Carl punches them. It doesn’t happen very often though. I have many more fire spells.”[1]
The Emberus High Temple of the Ending Sun is the secret church of Emberus, restricted to all but his most devout followers and only accessible through a portal inside Club Vanquisher. Pater Coal is the High Cleric Supreme.[2]
Description
Entering the Emberus High Temple of the Ending Sun.
Welcome home, Initiate.
You are protected in this place.[3]
The High Temple appears to be the surface of a sun: there is no roof or walls, only a black sky and the door to Club Vanquisher. The ground seems to be a field of fulminating fire, occasionally spitting into the air. The rooms smells and burns like fire, but is only uncomfortably warm. Some two dozen worshippers (many an unidentified hulking, blue-skinned, humanoid race) are grouped in twos and threes, prostrating themselves upon the fire, all facing some indiscernible glowing something on the horizon.[2]
Adherents
When a crawler chooses to worship Emberus, they immediately gain Emberus Tattoos on the back of each hand and a Sun Shrine in their Personal Space. To stay in the god's good graces, they must pay a small blood tribute to the Sun Shrine once every 30-hour day, donate at least 5% of all gold looted or received in the Dungeon, and follow a set of basic rules. In exchange, they receive a list of "holy benefits" including limited access to Club Vanquisher (they must complete paperwork and can only access one area per day) and a random boon every five days.[4][2]
Emberus's worshippers can identify fellow worshippers by a symbol, but it is difficult to see unless standing physically close to each other. If an adherent of Emberus kills another adherent of Emberus, they receive a warning and are temporarily Shunned. If they slay two more adherents during the shunning period, they will receive a smite.[5]
Emberus pushes his hatred for Hellik onto his adherents: they may not own or use any items that Hellik has blessed, Hellik's temples are marked on their minimaps, his worshippers are marked by a symbol and give 2X experience when killed, and Emberus grants additional boons for killing Hellik's high-ranking clerics.[4][2] NPCs who worship Hellik are automatically hostile toward Emberus's followers.[2]
Ranks
Emberus's new and low-level adherents are Acolytes. Only Cleric and Paladin-class creatures can be promoted above the rank of Devotee.[4] Emberus's various shrines are run by High Clerics and High Cleric Supremes such as Pater Coal.[2]
New Devotee Notification
Congratulations, Crawler. You have devoted your life and fate to one of service. You are now an adherent of Emberus, God of Sun and Ash!
Your ranking in the church: Acolyte.
Warning: You do not have a cleric or paladin class. As such, you may not ascend past Devotee. See the Deity tab for more information.Emberus, the personification of a star’s destructive power, welcomes you into his warm embrace. He welcomes all who accept his core philosophy. Emberus believes power, once held, must never sit idle. It is to be used and never squandered.
Because of your new-found faith, you must adhere to the following rules, lest you provoke the god’s wrath.
- You mustn’t cause harm to fellow worshippers of Emberus.
- You must stop and offer a single drop of blood at an Emberus temple at least once a day. If no temples are found in a 30-hour period, you must make the offering at the sun shrine that has now appeared in your personal space.
- Five percent (5%) of all looted gold must also be tossed into the shrine.
- You may not own or wield any magical gear that is blessed by the god Hellik.
- You must successfully complete all issued church quests.[6]
All adherents in good standing with the God Emberus receive the following holy benefits:
- Access to all Temples of Emberus.
- All temples of Emberus now appear on your map.
- All worshippers of Emberus will be indicated with a symbol.
- All temples of Hellik now appear on your map.
- All worshippers of Hellik will be indicated with a symbol.
- All Hellik-worshipping NPCs, crawlers, and mobs killed by you will now offer 100% more experience.
- Immunity to Burn effect.
- All physical attacks by you have a 10% chance to inflict Burn.
- Free access* to Club Vanquisher, regardless of previous and current affiliations.
- Every five consecutive days of worship, you will receive a boon from the god.
- Additional benefits and responsibilities will become available as your worship circle increases.[7]
Boons
Emberus's boons typically last for a single 30-hour day.[4][8]
References
- ↑ Dinniman, Matt. The Eye of the Bedlam Bride (Chapter 6) (p. 73). Dandy House. Kindle Edition.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Dinniman, Matt. The Eye of the Bedlam Bride (Chapter 18)
- ↑ Dinniman, Matt. The Eye of the Bedlam Bride (Chapter 18) (p. 190). Dandy House. Kindle Edition.
- ↑ 4.0 4.1 4.2 4.3 4.4 Dinniman, Matt. The Gate of the Feral Gods (Chapter 32)
- ↑ 5.0 5.1 Dinniman, Matt. The Butcher's Masquerade (Chapter 60)
- ↑ Dinniman, Matt. The Gate of the Feral Gods (Chapter 32) (pp. 492-493). Dandy House. Kindle Edition.
- ↑ Dinniman, Matt. The Gate of the Feral Gods (Chapter 32) (pp. 493-494). Dandy House. Kindle Edition.
- ↑ 8.0 8.1 Dinniman, Matt. The Butcher's Masquerade (Chapter 24)