Drakea's Enchanted Kerchief of Disorder

This article contains unmarked spoilers for Book 4.

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Named for the famous trap-loving crawler, Drakea, the Kerchief is a black bandana with a typical white paisley pattern.[1]

AI Description

Drakea’s Enchanted Kerchief of Disorder.

This handy-dandy, versatile garment can be worn around the neck, in the hair, or on your face if you want to cosplay as a cowboy robbing a bank. Can also be tied around your arms or legs, but only if you want to look like a moron. Don’t tie it around your leg.

This simple, square piece of fabric is a reminder that looks can be deceiving. The wearer of this item receives the following benefits:

Gallery

Story

Carl receives the Enchanted Kerchief of Disorder in a Gold Boss Box after defeating Lusca on the Fifth Floor. Because his Enchanted Nightgaunt Cloak of Stoutness uses his neck slot, he equips the bandana as a mask.[1]

References

  1. 1.0 1.1 1.2 Dinniman, Matt. The Gate of the Feral Gods (Chapter 28)