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Wynne is a Dirigible Gnome being held hostage and used as collateral to prevent the Dirigible Gnomes from bombing Hump Town.
AI Description
Wynne. Dirigible Gnome Flesh Mechanic. Level 50.
The Dirigible Gnomes were once a peaceful race. All they ever wanted were two things. One, to figure out how the world worked. And two, to be left alone.
In order to escape a busy, teeming world filled with competing intelligent species, all of whom loved to wage war, the Dirigible Gnomes learned how to take to the clouds, building a variety of airships and floating settlements, allowing them to escape any sort of trouble.
But as we all know, trouble doesn't care if you want to be found.
The history of the Dirigible Gnomes is long, complicated, and tragic. But the end result is the inevitable result of all peaceful races. They were forced to choose between fighting or being wiped out. They chose to fight.
Wynne is the great and favored uncle of Commandant Kane of the Dreadnaught Wasteland. He is a Flesh Mechanic, a healer gifted with the ability to bring the dead back to life, if only temporarily. He is being held as hostage by the Dromedarians, as a guarantee of peace. [1]
References
- ↑ Dinniman, Matt. The Gate of the Feral Gods (Chapter 6)
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