IED is a skill gained and leveled by building improvised explosive devices (IEDs). Each level in the IED Skill increases the damage of improvised explosives by 10%, and decreases the chance of early detonation by 1/2.[1]
AI Description
IED Skill Level 3.
It’s one thing to take a grenade and toss it. But it takes a set of brass balls the size of basilisk eggs to actually build a bomb. Especially with the unreliable crap you find down here. Every level of this skill increases the damage yield of improvised explosive devices by 10% and decreases the chances of a catastrophic, premature uh-oh by half.[2]
Story
Book 1
Carl gains this skill with (3) levels after launching a cart laden with explosives, gunpowder, and Hobgoblin Pus at the Goblin War Chieftan on the First Floor.[1] His skill increases to 7 after creating and using Carl's Jug O'Boom. [3]
References
- ↑ 1.0 1.1 Dinniman, Matt. Dungeon Crawler Carl (Chapter 19)
- ↑ Dinniman, Matt. Dungeon Crawler Carl (Chapter 19) (pp. 145-146). Dandy House. Kindle Edition.
- ↑ Dinniman, Matt. Dungeon Crawler Carl (Chapter 35)