Heal Scrolls are single-use items that restore a crawler's health. They do not cost mana to cast and are particularly valuable because, unlike the basic Heal Spell or Healing Potion, Heal Scrolls can be used on any nearby crawler (rather than only on oneself) and have no cooldown between uses.[1]
Story
Book 1
After fighting the Juicer on the First Floor, Donut receives (12) Heal Scrolls in a Silver Survivor's Box awarded for ending a boss battle with less than 5% of her health.[1]
Book 3
SPOILERS FOR BOOK 3
- Carl receives three Heal Scrolls in a Silver Quest Box for the CockBlock Achievement on the Third Floor. [2]
References
- ↑ 1.0 1.1 Dinniman, Matt. Dungeon Crawler Carl (Chapter 25)
- ↑ Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 2)
| ITEMS | |
|---|---|
| Consumable | Explosives • Food • Pharmaceuticals • Potions • Scrolls • Traps • Wands • Weapon Ammunition |
| Crafting | Crafting Materials • Crafting Tables • Crafted Items |
| Equipped | Accessories • Clothing • Jewelry • Patches • Tattoos • Weapons |
| Other Items | Artifacts • Books • Celestial-Tier Items • Earth Items • Loot Boxes • Pet Items • Personal Spaces • Technology • T'Ghee Cards • Utility Items • Vehicles |
| Mechanics | Inventory Menu • Equipping Gear • Looting |
| Definitions | Glossary of Dungeon Terms • Item Keywords (Category) |