Glossary of Syndicate Terms

Glossary of Syndicate Terms
See Also: Glossary of Dungeon Terms

Collected

The Collected are all citizens and sustainable fauna that are "mined" during a planetwide collection (i.e. a Transformation). In most cases, but especially on Earth, this is the largest percentage of the planet's population.[1]

See Also: CrawlerNatives
  1. Dinniman, Matt. The Gate of the Feral Gods (Epilogue)

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Credits

Credits are the currency used in Syndicate Space. They are distinct and different from Gold.
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Cycles

In Syndicate vernacular, cycles are essentially years. Assuming that a season of Dungeon Crawler World airs once per cycle, then a cycle is approximately 2.25 Earth Years (or approximately 821 Earth Days) long.[1]

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 4)

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I.R.F.

The I.R.F. is the biggest stock exchange in Syndicate space.[1]

  1. Dinniman, Matt. The Gate of the Feral Gods (Chapter 28)

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Natives

Natives are survivors of a planetwide collection (i.e. a Transformation) who do not choose to enter the Dungeon and become crawlers.[1] These survivors may "mine and utilize any remaining and naturally-occurring resources," and their implants are scrambled to prevent bounty hunters from collecting them for the Walk-On List, but they will receive no further assistance from the Syndicate.[2][3] Most Natives die shortly after the crawl begins; in fact, the "attrition rate of natives oftentimes mirrored that of the crawl, though on a slower scale."[4]

Due to Syndicate legislation, Aliens cannot approach or interact with Natives until after the crawl.[5] The planet is locked down for multiple generations.[3]

See Also: Crawler MechanicsCollectedCategory:Earth Characters
  1. Dinniman, Matt. The Gate of the Feral Gods (Epilogue)
  2. Dinniman, Matt. Dungeon Crawler Carl (Chapter 1)
  3. 3.0 3.1 Dinniman, Matt. The Gate of the Feral Gods (Epilogue)
  4. Dinniman, Matt. The Gate of the Feral Gods (Epilogue) (p. 561). Dandy House. Kindle Edition.
  5. Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 20)

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NFC (Not For Conquest)

An NFC, meaning "Not For Conquest," is an organization or corporation that is not sponsored by a Syndicate system and therefore does not pay taxes.[1]

  1. Dinniman, Matt. The Gate of the Feral Gods (Chapter 7)

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Snick

A snick is a fan-made video that may feature popular crawlers, individuals, or fictional characters. The video can be viewed like normal, or can be "experienced" from any character's point of view.[1]

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 44)

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Solars

Solars appears to be slang for Cycles, the Syndicate equivalent of a year. The term only pops up in Books 1 and 4.
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Syndicate Standard

Syndicate Standard is the common language spoken, written, and read across Syndicate space. The language is programmed into a Crawler's brain. [1]

Related Achievement: You've Discovered and Read an Official Dungeon Sign Achievement

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 3)

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Syndicate Standard Day

A Syndicate standard day, recognized across Syndicate space, is approximately 30 Hours and 17.5 seconds long.[1]

  1. Dinniman, Matt. The Gate of the Feral Gods (Chapter 3)

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Yearling

In the Syndicate, yearling is the common term for an infant less than one year or cycle old.[1] If a yearling appears inside the Dungeon, it is assigned "Level X" and moved to the Kinder Facility.[2]

  1. Dinniman, Matt. The Gate of the Feral Gods (Epilogue)
  2. Dinniman, Matt. The Butcher's Masquerade (Chapter 77)

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