Bloom

“It’s a political party. They’re called the Bloom. Now everyone just calls it the Party. Ultra-nationalism. The closest thing you have in your history is maybe Axis Japan with a good splash of Nazi Germany thrown in, but even that’s not quite right." -- Mordecai[1]

The Bloom, or the Party, is the ultranationalist ruling political party of the Kua-Tin-dominated Borant System.[2]

See Also: BloomBorant CorporationBorant System

Description

The Bloom rose to power in the Borant System in the last several hundred cycles.[2] The party promotes the concepts of "system strength," True Unity, and the Great Consensus.[3]

The Bloom introduced a politburo, a totalitarian regime, and a strict social hierarchy in which Party members enjoy special treatment within the System and Bloom-controlled companies (e.g. Borant Corporation), and non-Party members must toe the party line or risk violent retribution against themselves or their families. As of recently, all Kua-Tin must wear badges indicating whether or not they are members of the Bloom.[2]

The Bloom bankrupted the entire Borant System and went into the Valtay's debt. With the Valtay parked outside the Borant System and only "hours away from initiating a full-scale collection action," the Bloom pushed the Borant Corporation to start Dungeon Crawler World: Earth early and accelerate the crawl to collect its income.[2][4]

Bloom Pins

Members of the Bloom wear a shiny, blinking pin bearing a dahlia-like symbol.[5]

History

The Bloom, through the Borant Corporation, previously had a stake in the communication relays rendered obsolete by the Plenty's modern tunneling system. Borant and the Bloom have been using the Plenty's tunneling system to publicly criticize the Plenty and seed conspiracy theories that the technology was actually created by the Apothecary and its true purpose is to indoctrinate everyone into the collective mind.[6] The Bloom is also at odds with the Skull Empire.[7]

The Bloom is allied closely with Veriluxx RealPet Companions.

Story

Fourth Floor: The Iron Tangle

At some point during the Fourth Floor, an unspecified event in the Borant System causes stirrings of unrest and increased prejudice against non-Party members.[8] The Bloom establishes "temporary re-education retreats" for the younger generation of kua-tin, who the Bloom feels have become enraptured by other "filthy" cultures.[5][3] If someone sent to these retreats refuses to wear the Bloom pin, Bloom agents may torture and kill the person's older family members.[3]

Fifth Floor: The Bubbles

Near the end of the Fifth Floor, the Bloom politburo replaces the Board of Directors as the principal controllers of the Borant Corporation.[9]

Still bankrupt and desperate for funds, the politburo explicitly approves Carl's apparent scheme to summon gods on the Ninth Floor because they expect sponsors to spend more money to make up for the damages. When various Factions file injunctions to stop him, the Borant Corporation and a Valtay Corporation attorney work together to have the case dismissed.[9]

References

  1. Dinniman, Matt. Dungeon Crawler Carl (Chapter 36) (p. 315). Dandy House. Kindle Edition.
  2. 2.0 2.1 2.2 2.3 Dinniman, Matt. Dungeon Crawler Carl (Chapter 36)
  3. 3.0 3.1 3.2 Dinniman, Matt. The Gate of the Feral Gods (Chapter 18)
  4. Dinniman, Matt. Dungeon Crawler Carl (Epilogue)
  5. 5.0 5.1 Dinniman, Matt. The Dungeon Anarchist's Cookbook (Epilogue)
  6. Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 30)
  7. Dinniman, Matt. Dungeon Crawler Carl (Chapter 44)
  8. Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 25)
  9. 9.0 9.1 Dinniman, Matt. The Gate of the Feral Gods (Chapter 34)