Babababoon

This article contains unmarked spoilers for Book 3.

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“By god, they look like living Botero paintings.” -- Katia Grim [1]

Babababoons are mobs specifically created for Dungeon Crawler World: Earth. They are introduced on the Fourth Floor, where they are ~ Level 17.

AI Descritption

Babababoon. Level 17.

Warning: This mob is suffering from the DTs. It is in stage two of three.

In stage two, this mob’s strength is doubled. Intelligent mobs lose the ability to speak and reason. They will attack anything that is not also suffering from the same condition.

(I should note that with this particular mob, you probably won’t see much of a difference between a normal one and one suffering the DTs. These guys are something else, even when they’re not suffering from withdrawal.)

The Babababoon is the king of idiotic chaos. This exclusive mob was created by taking a standard earth baboon and crossing it with the population from a Florida jail drunk tank. Not gonna lie. I’m pretty proud of this one. These guys ruin just about anything we put them in.[2]

Description

Babababoons are roughly human-sized and have simian bodies, complete with bright red asses. Their fleshy, "disconcertingly-human" faces have too-small features. They wear the sort of hoodlum outfits you'd expect to find in a Florida drunk tank: backwards baseball caps, top hats, ripped t-shirts featuring Nick Cage's face or rude statements, etc.[3]

Some walk on two legs, some crawl around on all fours, but they are all incredibly fast. They're strong, loud, unintelligent brutes that screech and climb and lunge.[3]

Gallery

References

  1. Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 16) (p. 242). Dandy House. Kindle Edition.
  2. Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 16) (pp. 241-242). Dandy House. Kindle Edition.
  3. 3.0 3.1 Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 16)