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An Armorer's Workshop is a Crafting Crafting Workbench that can be purchased from a Safe Room Marketplace and installed in a crawler's Personal Space.
Description
An Engineer's Table can form any shape into "armor" but for it to be wearable and be able to be "equipped" it needs to be worked at an Armorer's Workshop. Just shaping something into a armor like shape and putting it on does not make it armor. This distinction is important for Doppelgängers as only items that are equipped can be added to their mass. [1]
For example, Carl creates a Shitty Helmet on his Engineer's table, and when it's moved to the Armorer's Workshop it gains the ability to add an intention and is classified as a helmet. It can now resize itself, slightly, to fit on a users head. [1]
Levels
Workbenches gain one level each time the crawler descends to a new floor.
Level 1 does not allow the ability to add enchantments or build with most types of metal, but that is a higher level capability. [1]
Actions
Story
Book 3
Carl buys this workshop on the Fourth Floor to build a backpack for Katia Grim and her Doppelgänger race. Based off Dungeon Anarchist's Cookbook (Item) entries from Rosetta Thagra, Allister, and Forkith, Carl learns that equippable backpacks are a thing and builds Katia one.
References
- ↑ 1.0 1.1 1.2 Dinniman, Matt. The Dungeon Anarchist's Cookbook (Chapter 13)
| ITEMS | |
|---|---|
| Consumable | Explosives • Food • Pharmaceuticals • Potions • Scrolls • Traps • Wands • Weapon Ammunition |
| Crafting | Crafting Materials • Crafting Tables • Crafted Items |
| Equipped | Accessories • Clothing • Jewelry • Patches • Tattoos • Weapons |
| Other Items | Artifacts • Books • Celestial-Tier Items • Earth Items • Loot Boxes • Pet Items • Personal Spaces • Technology • T'Ghee Cards • Utility Items • Vehicles |
| Mechanics | Inventory Menu • Equipping Gear • Looting |
| Definitions | Glossary of Dungeon Terms • Item Keywords (Category) |