New achievement!
-System AI
Achievements are a type of crawler notification generated and distributed by the System AI as crawlers progress through the Dungeon. Most achievements reward crawlers for playing the game with Loot Boxes, but some achievements serve to warn crawlers of impending danger, notify crawlers that they're on the wrong track, or even nudge crawlers to remember particular tactics or information.
- See Also: Category:Achievements
Tutorial Floors
On the first and second floors, Achievements supplement the tutorial by helping crawlers earn gear and understand the Dungeon's rules. The achievements on these levels are mostly generic and either encourage the crawler to play the game, or make fun of the crawler for playing the game incorrectly (such as the "It burns, dunnit?" achievement for sticking one's hand in a slime).
New crawlers receive an average of 2-3 Achievements and Loot Boxes immediately upon entering the Dungeon, and unlock the ability to earn experience and level up after receiving the You've Killed a Mob! Achievement.
- See Also: All First Floor Achievements
Later Floors
As the Dungeon progresses and the System AI becomes less stable, achievements become more unique and tailored for specific crawlers or situations. The System AI is always listening, and always looking to make the game more interesting.
Herot noted that, in their season of Dungeon Crawler World, the AI responded to an offhand quip about hunger by rewarding them with an achievement for their hunger levels.[1]
References
- ↑ Dinniman, Matt. The Eye of the Bedlam Bride (Chapter 62)